mrhap_uvgrid.jpg mrhap_uvmap_layout.jpg

I am finalizing the UV map.  I just thought I would post what I have come up with, before going back in and tweaking.  After taking these screengrabs, I think I’ll go back and cut the shirt and pants into two UV shells.  That way I can paint either without the risk of the textures bleeding into one anther, not to mention it will just be easier to paint near the edges of each shell.

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