Well, it’s been an hour here and an hour there but this model is ready for UV mapping.  All-in-all, taking into consideration having to start and stop as each opportunity presented itself to work on the project, this took about 16 hours.  That’s a rough estimate, but since it’s unfortunately not a full-time project and I usually had to steal the time away from other actvivities like sleep and recouperating from a long day taking care of the kids, 16 hours is a pretty good guess.

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Ultimately, I would love to cut that time in half, and include time for UV mapping.  Since the model only topped out at just over 4,000 tris, that’s not unreasonable I think.  We’ll see.

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I had so much fun, I might do another character next.  I have approached an animator/storyboard artist friend of mine, José Pou to model one of his female characters, which you can find at his blog, MUGGEFUG!

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