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	<title>Comments on: Getting Started on the first model</title>
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	<link>http://www.douthwright.com/3d/getting-started-on-the-first-model/</link>
	<description>2D Flash Animator/3D Maya Generalist</description>
	<lastBuildDate>Tue, 07 Sep 2010 13:08:53 +0000</lastBuildDate>
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		<title>By: mark</title>
		<link>http://www.douthwright.com/3d/getting-started-on-the-first-model/comment-page-1/#comment-3</link>
		<dc:creator>mark</dc:creator>
		<pubDate>Sun, 16 Mar 2008 05:17:14 +0000</pubDate>
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		<description>Hey thanks! I will probably take you up on that offer, as I am definitely guessing when it comes to modeling through areas that are covered over - like the visor cover and slider mechanism. No time was wasted though as getting even the simplest shapes to look right has kept me quite busy.  I even refined the topology on the helmet base beyond the last pic I posted.  I have moved into work on the visor cover and adjustment knob slider.  I&#039;ll post another pic soon.
Any way, thanks again.</description>
		<content:encoded><![CDATA[<p>Hey thanks! I will probably take you up on that offer, as I am definitely guessing when it comes to modeling through areas that are covered over &#8211; like the visor cover and slider mechanism. No time was wasted though as getting even the simplest shapes to look right has kept me quite busy.  I even refined the topology on the helmet base beyond the last pic I posted.  I have moved into work on the visor cover and adjustment knob slider.  I&#8217;ll post another pic soon.<br />
Any way, thanks again.</p>
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		<title>By: Ceros</title>
		<link>http://www.douthwright.com/3d/getting-started-on-the-first-model/comment-page-1/#comment-2</link>
		<dc:creator>Ceros</dc:creator>
		<pubDate>Sat, 15 Mar 2008 18:01:46 +0000</pubDate>
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		<description>Looks great so far Mark.  Not as familiar with your side of modeling, I failed to realize that you would be building up the same way someone like me might when working with real materials.  In looking at what you&#039;ve started, I realize now that I should have told you the helmet comes completely apart... oops, my bad.  

If you&#039;d like, you can borrow it again and we can and strip it down to it&#039;s individual components.  I&#039;m positive that would make your build much easier and quicker for you.

Let me know.  JS</description>
		<content:encoded><![CDATA[<p>Looks great so far Mark.  Not as familiar with your side of modeling, I failed to realize that you would be building up the same way someone like me might when working with real materials.  In looking at what you&#8217;ve started, I realize now that I should have told you the helmet comes completely apart&#8230; oops, my bad.  </p>
<p>If you&#8217;d like, you can borrow it again and we can and strip it down to it&#8217;s individual components.  I&#8217;m positive that would make your build much easier and quicker for you.</p>
<p>Let me know.  JS</p>
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