As with most things that are done in our “spare time”, work on another 3D project has come along and taken over all of my time. Not to worry though, I will get back to the helmet soon. In the meantime, enjoy this wireframe shaded view of Helmet No.1 with the rigged visor in both the up and down positions.
I added the two ear cups, head cover liner, chin strap snaps and leather base for snaps. I’m getting down to the detail work now and I might have to ask Jeff to borrow his helmet back because my photo reference just isn’t gonna cut it.
I completed the visor and grip knob assembly. I quickly whipped up some nice beveled rivets. I will later texture these to look like Phillips-type screw-heads, complete with bump map.

Modeling is still on-going, but I just had to put together a quick example of how the rig will look.
The Slider above the helmet is non-renderable, of course and drives the rotation of the visor around an axis point inside the helmet. The adjustment knob for the helmet is parented to the visor itself, so it goes along for the ride