Video Games
Below are two games I worked on that were released last Fall.
The 1st game is "Sideway: New York" for PS3 and PC
-Started out modeling props
-Moved on to decorating the levels (adding premade props and building pieces)
-Lighting most of the game (combination of real-time and pre-computed lighting)
The 2nd game is "World Gone Sour" for PS3, XBOX and PC
-Lighting (Much more real-time lighting, post-process effects and pre-computed lighting)